Video Game Design Concentration Curriculum
The Bachelor’s of Science (BS) in Interactive Media & Game Development is a joint 126-credit program offered by the Communication and Journalism department, the Mathematics and Computer Science department and the School of Art & Design. Students pursuing the Interactive Media & Game Development: Video Game Concentration must complete 67 credits of liberal arts coursework in addition to the following major and concentration core requirements:
Major Core Requirements (8 courses, 30 credits)
ADF S101 Foundation Drawing I (3)
CMPSC 124 Introduction to Game Programming* (4)
ADG 219 Computer Applications in Design (3)
CJN 421 Digital Games Culture (prerequisite– CJN 255) (4)
ADF 181 Ideas of Western Art I* or 4 ARH 101 Art History I* (4)
ADF 182 Ideas of Western Art II* or ARH 102 Art History II* (4)
IMGD 480 Project in Game Specification (4)
IMGD 490 Project in Games Implementation and Integration (4)
* Course satisfies one CAS core course requirement.
Concentration Requirements (9 courses, 29 credits)
ADF S143 Color (3)
ADF S151 2D Design (3)
ADF S156 Imaging (3)
IMGD 201 Intermediate Game Programming (4)
CJN 288 Film Language (4)
ADG S330 Motion Graphics (3)
Choose 3 elective courses from the list below:
ADF S102 Foundation Drawing II (3)
ADF S123 Painting (3)
ADFA S330 Experimental Painting (3
ADFA S362 Figure Studio 3D (3)
ADG S317 Graphic Novel (3)
ADG S320 Drawing for Animation (3)
ADIL SXXX Digital Techniques (3)
ADIL SXXX Figure in Context (future course) (3)
ADIL SXXX Visual Development (future course) (3)
For more information about the Interactive Media & Game Development: Video Game Design Concentration major contact faculty coordinator, Jennifer Fuchel at jfuchel@suffolk.edu.