Director: Stefanescu, Mathematics and Computer Science
Coordinators: Fuchel, NESAD; Huntemann, Communication and Journalism; Zinoviev, Mathematics and Computer Science
This program is an interdisciplinary study of the visual creations for electronic games and other interactive media systems. The program builds a strong foundation to compete for positions in the game industry—such as game-play tester, 2D conceptual artist, 3D character builder, 3D object modeler, interactivity designer, background artist, and game programmer.
The program requires 126 credit hours for completion of the Bachelor of Science degree. It consists of four core courses and two sets of elective courses for the concentrations in Video Game Programming and Video Game Design. The core courses will be taken by all students majoring in IMGD. In the senior year, the students enrolled in CMPSC F345 and IMGD 480, will work together on the same project.